package Partida;
import Cartas.Carta;



public class Jugador {


	/**
	 * @uml.property  name="mundo"
	 * @uml.associationEnd  aggregation="composite" inverse="jugador:Mundo"
	 */
	private Mundo mundo;

	/**
	 * Getter of the property <tt>mundo</tt>
	 * @return  Returns the mundo.
	 * @uml.property  name="mundo"
	 */
	public Mundo getMundo() {
		return mundo;
	}

	/**
	 * Setter of the property <tt>mundo</tt>
	 * @param mundo  The mundo to set.
	 * @uml.property  name="mundo"
	 */
	public void setMundo(Mundo mundo) {
		this.mundo = mundo;
	}

	/** 
	 * @uml.property name="carta"
	 * @uml.associationEnd multiplicity="(0 -1)" dimension="1" ordering="true" aggregation="composite" inverse="jugador:Carta"
	 * @uml.association name="CartasMano"
	 */
	private Carta[] cartas;

	/** 
	 * Getter of the property <tt>carta</tt>
	 * @return  Returns the cartas.
	 * @uml.property  name="carta"
	 */
	public Carta[] getCarta() {
		return cartas;
	}

	/** 
	 * Setter of the property <tt>carta</tt>
	 * @param carta  The cartas to set.
	 * @uml.property  name="carta"
	 */
	public void setCarta(Carta[] carta) {
		cartas = carta;
	}



}
